Module |
|
Header |
/Engine/Plugins/Experimental/DigitalMultiplex/DMXPixelMapping/Source/DMXPixelMappingRenderer/Public/IDMXPixelMappingRenderer.h |
Include |
#include "IDMXPixelMappingRenderer.h" |
void RenderMaterial
(
UTextureRenderTarget2D * InRenderTarget,
UMaterialInterface * InMaterialInterface
) const
Render material into the RenderTarget2D
Parameter |
Description |
---|---|
InRenderTarget |
2D render target texture resource |
InMaterialInterface |
Material to use |