[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, Category="Output Settings",
Meta=(DisplayAfter="MonochromeIntensity"))
TArray< FDMXPixelMappingExtraAttribute > ExtraAttributes
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, Category="Output Settings",
Meta=(DisplayAfter="MonochromeIntensity"))
TArray< FDMXPixelMappingExtraAttribute > ExtraAttributes