| UDMXPixelMappingBaseComponent::RenderAndSendDMX()
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Module |
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Header |
/Engine/Plugins/Experimental/DigitalMultiplex/DMXPixelMapping/Source/DMXPixelMappingRuntime/Public/Components/DMXPixelMappingBaseComponent.h |
Include |
#include "Components/DMXPixelMappingBaseComponent.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="DMX|PixelMapping")
virtual void RenderAndSendDMX()
Render downsample texture and send DMX for this component and all children