[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, Category="Render Settings",
Meta=(DisplayName="User Interface Material"))
UMaterialInterface * InputMaterial
Material to Downsampling
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, Category="Render Settings",
Meta=(DisplayName="User Interface Material"))
UMaterialInterface * InputMaterial
Material to Downsampling