Module |
|
Header |
/Engine/Plugins/Experimental/DigitalMultiplex/DMXPixelMapping/Source/DMXPixelMappingRuntime/Public/Components/DMXPixelMappingRendererComponent.h |
Include |
#include "Components/DMXPixelMappingRendererComponent.h" |
Source |
/Engine/Plugins/Experimental/DigitalMultiplex/DMXPixelMapping/Source/DMXPixelMappingRuntime/Private/Components/DMXPixelMappingRendererComponent.cpp |
void SetDownsampleBuffer
(
TArray< FLinearColor > && InDownsampleBuffer,
FIntRect InRect
)
Pass the downsample CPU buffer from Render Thread to Game Thread and store
Parameter |
Description |
---|---|
InDownsampleBuffer |
CPU buffer |
InRect |
buffer X and Y dimension |