| UObject::BeginDestroy()
|
Module |
|
Header |
/Engine/Plugins/Experimental/DigitalMultiplex/DMXPixelMapping/Source/DMXPixelMappingRuntime/Public/Components/DMXPixelMappingRootComponent.h |
Include |
#include "Components/DMXPixelMappingRootComponent.h" |
Source |
/Engine/Plugins/Experimental/DigitalMultiplex/DMXPixelMapping/Source/DMXPixelMappingRuntime/Private/Components/DMXPixelMappingRootComponent.cpp |
virtual void BeginDestroy()
Called before destroying the object. This is called immediately upon deciding to destroy the object, to allow the object to begin an asynchronous cleanup process.