Module |
|
Header |
/Engine/Plugins/VirtualProduction/DMX/DMXProtocol/Source/DMXProtocol/Public/IO/DMXInputPort.h |
Include |
#include "IO/DMXInputPort.h" |
Source |
/Engine/Plugins/VirtualProduction/DMX/DMXProtocol/Source/DMXProtocol/Private/IO/DMXInputPort.cpp |
const TMap< int32, FDMXSignalSharedPtr > & GameThreadGetAllDMXSignals() const
Gets all the last signal received. Game-Thread only