Module |
|
Header |
/Engine/Plugins/VirtualProduction/DMX/DMXProtocol/Source/DMXProtocol/Public/IO/DMXInputPort.h |
Include |
#include "IO/DMXInputPort.h" |
Source |
/Engine/Plugins/VirtualProduction/DMX/DMXProtocol/Source/DMXProtocol/Private/IO/DMXInputPort.cpp |
bool GameThreadGetDMXSignal
(
int32 LocalUniverseID,
FDMXSignalSharedPtr & OutDMXSignal
)
Gets the last signal received in specified local universe. Returns false if no signal was received. Game-Thread only