Module |
|
Header |
/Engine/Plugins/VirtualProduction/DMX/DMXProtocol/Source/DMXProtocol/Public/IO/DMXInputPort.h |
Include |
#include "IO/DMXInputPort.h" |
Source |
/Engine/Plugins/VirtualProduction/DMX/DMXProtocol/Source/DMXProtocol/Private/IO/DMXInputPort.cpp |
void GameThreadInjectDMXSignal
(
const FDMXSignalSharedRef & DMXSignal
)
Injects a dmx signal into the game thread. Note, only signals get from game thread are affected but not raw listeners. Useful for nDisplay replication.