FDMXOutputPort::GameThreadGetDMXSignalFromRemoteUniverse

DEPRECATED 4.27. Gets the DMX signal from an extern (remote) Universe ID.

Windows
MacOS
Linux

Deprecated

  • Use GameThreadGetDMXSignal instead. GameThreadGetDMXSignalFromRemoteUniverse only exists to support deprecated blueprint nodes.

References

Module

DMXProtocol

Header

/Engine/Plugins/VirtualProduction/DMX/DMXProtocol/Source/DMXProtocol/Public/IO/DMXOutputPort.h

Include

#include "IO/DMXOutputPort.h"

Source

/Engine/Plugins/VirtualProduction/DMX/DMXProtocol/Source/DMXProtocol/Private/IO/DMXOutputPort.cpp

Syntax

bool GameThreadGetDMXSignalFromRemoteUniverse
(
    FDMXSignalSharedPtr & OutDMXSignal,
    int32 RemoteUniverseID,
    bool bEvenIfNotLoopbackToEngine
)

Remarks

DEPRECATED 4.27. Gets the DMX signal from an extern (remote) Universe ID.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss