int32 ExternUniverseStart
The start address this being transposed to. E.g. if LocalUniverseStart is 1 and this is 100, Local Universe 1 is sent as Universe 100.
int32 ExternUniverseStart
The start address this being transposed to. E.g. if LocalUniverseStart is 1 and this is 100, Local Universe 1 is sent as Universe 100.