FDMXRuntimeUtils::MapToUniverses

Maps each patch to its universe.

Windows
MacOS
Linux

References

Module

DMXRuntime

Header

/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/DMXRuntimeUtils.h

Include

#include "DMXRuntimeUtils.h"

Source

/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Private/DMXRuntimeUtils.cpp

Syntax

static TMap< int32, TArray< UDMXEntityFixturePatch * > > MapToUniverses
(
    const TArray< UDMXEntityFixturePatch * > & AllPatches
)

Remarks

Maps each patch to its universe.

Returns

Key: universe Value: patches in universe with associated key

Parameters

Parameter

Description

AllPatches

Patches to map

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