| UActorComponent::DestroyComponent()
|
Module |
|
Header |
/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Game/DMXComponent.h |
Include |
#include "Game/DMXComponent.h" |
Source |
/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Private/Game/DMXComponent.cpp |
Unregister the component, remove it from its outer Actor's Components array and mark for pending kill.