UDMXComponent::SetupReceiveDMXBinding

Sets up binding for receiving depending on the patch's and the component's properties

Windows
MacOS
Linux

References

Module

DMXRuntime

Header

/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Game/DMXComponent.h

Include

#include "Game/DMXComponent.h"

Source

/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Private/Game/DMXComponent.cpp

Syntax

void SetupReceiveDMXBinding()

Remarks

Sets up binding for receiving depending on the patch's and the component's properties

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