FDMXEntityFixturePatchRef

Represents a Fixture Patch from a DMX Library.

Windows
MacOS
Linux

Inheritance Hierarchy

FDMXEntityReference

FDMXEntityFixturePatchRef

References

Module

DMXRuntime

Header

/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityReference.h

Include

#include "Library/DMXEntityReference.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType), Meta=(DisplayName="DMX Fixture Patch Ref"))
struct FDMXEntityFixturePatchRef : public FDMXEntityReference

Remarks

Represents a Fixture Patch from a DMX Library. Used to store a reference to a Fixture Patch outside the DMX Library

Constructors

Functions

Name Description

Public function Const

UDMXEntityFi...

 

GetFixturePatch()

Specialized GetEntity() to return it already cast

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