FDMXImportGDTFBeam

Windows
MacOS
Linux

Inheritance Hierarchy

FDMXImportGDTFGeometryBase

FDMXImportGDTFBeam

References

Module

DMXRuntime

Header

/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXImportGDTF.h

Include

#include "Library/DMXImportGDTF.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FDMXImportGDTFBeam : public FDMXImportGDTFGeometryBase

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadOnly

float

 

BeamAngle

Public variable UProperty Category, EditAnywhere BlueprintReadOnly

float

 

BeamRadius

Public variable UProperty Category, EditAnywhere BlueprintReadOnly

EDMXImportGDTFB...

 

BeamType

Public variable UProperty Category, EditAnywhere BlueprintReadOnly

uint8

 

ColorRenderingIndex

Public variable UProperty Category, EditAnywhere BlueprintReadOnly

float

 

ColorTemperature

Public variable UProperty Category, EditAnywhere BlueprintReadOnly

float

 

FieldAngle

Public variable UProperty Category, EditAnywhere BlueprintReadOnly

EDMXImportGDTFL...

 

LampType

Public variable UProperty Category, EditAnywhere BlueprintReadOnly

float

 

LuminousFlux

Public variable UProperty Category, EditAnywhere BlueprintReadOnly

float

 

PowerConsumption

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss