Module |
|
Header |
/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Sequencer/MovieSceneDMXLibrarySection.h |
Include |
#include "Sequencer/MovieSceneDMXLibrarySection.h" |
Source |
/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Private/Sequencer/MovieSceneDMXLibrarySection.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Movie Scene")
void AddFixturePatch
(
UDMXEntityFixturePatch * InPatch
)
Adds a single patch to the section