UMovieSceneDMXLibrarySection::ToggleFixturePatchChannel

Toggle the visibility and evaluation of a Fixture Patch's Function.

Windows
MacOS
Linux

References

Module

DMXRuntime

Header

/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Sequencer/MovieSceneDMXLibrarySection.h

Include

#include "Sequencer/MovieSceneDMXLibrarySection.h"

Source

/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Private/Sequencer/MovieSceneDMXLibrarySection.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequencer|Section")
void ToggleFixturePatchChannel
(
    UDMXEntityFixturePatch * InPatch,
    int32 InChannelIndex
)

Remarks

Toggle the visibility and evaluation of a Fixture Patch's Function. When invisible, the Function won't send its data to DMX Protocol.

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