EMetaDataRegistrySourceAssetUsage

Rules specifying how a meta source will deal with assets, arranged as a semi-bitfield

Windows
MacOS
Linux

References

Module

DataRegistry

Header

/Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Public/DataRegistrySource.h

Include

#include "DataRegistrySource.h"

Syntax

enum EMetaDataRegistrySourceAssetUsage
{
    NoAssets                   = 0,
    SearchAssets               = 1,
    RegisterAssets             = 2,
    SearchAndRegisterAssets    = 3,
}

Values

Name

Description

NoAssets

Does not use assets, gets sources from somewhere else like a web database

SearchAssets

Only loads assets off disk, does not accept registered assets

RegisterAssets

Only accepts registered assets, does not do any scanning

SearchAndRegisterAssets

Both does search and will accept registered assets, using search rules as filter

Remarks

Rules specifying how a meta source will deal with assets, arranged as a semi-bitfield

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