CachedTableKeepSeconds

Time in seconds to keep cached table alive if hard reference is off.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=DataRegistry)
float CachedTableKeepSeconds

Remarks

Time in seconds to keep cached table alive if hard reference is off. 0 will release immediately, -1 will never release

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