bInitializeAllLoadedRegistries

If false, only registry assets inside DirectoriesToScan will be initialized.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Config, EditAnywhere, Category="Data Registry")
bool bInitializeAllLoadedRegistries

Remarks

If false, only registry assets inside DirectoriesToScan will be initialized. If true, it will also initialize any in-memory DataRegistry assets outside the scan paths

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