UDataRegistrySource_CurveTable::ResetRuntimeState

Called on runtime sources to reset caches and related state because game has ended or registry settings have changed

Windows
MacOS
Linux

Override Hierarchy

UDataRegistrySource::ResetRuntimeState()

UDataRegistrySource_CurveTable::ResetRuntimeState()

References

Module

DataRegistry

Header

/Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Public/DataRegistrySource_CurveTable.h

Include

#include "DataRegistrySource_CurveTable.h"

Source

/Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Private/DataRegistrySource_CurveTable.cpp

Syntax

virtual void ResetRuntimeState()

Remarks

Called on runtime sources to reset caches and related state because game has ended or registry settings have changed

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