Module |
|
Header |
/Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Public/DataRegistrySubsystem.h |
Include |
#include "DataRegistrySubsystem.h" |
Source |
/Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Private/DataRegistrySubsystem.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure,
Meta=(DisplayName="ToString (DataRegistryType)", CompactNodeTitle="->", ScriptMethod="ToString", BlueprintThreadSafe),
Category=DataRegistry)
static FString Conv_DataRegistryTypeToString
(
FDataRegistryType DataRegistryType
)
Converts a Data Registry Type to a string. The other direction is not provided because it cannot be validated