UDataRegistrySubsystem::LoadRegistryPath

Load and initialize a specific registry, useful for plugins.

Windows
MacOS
Linux

References

Module

DataRegistry

Header

/Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Public/DataRegistrySubsystem.h

Include

#include "DataRegistrySubsystem.h"

Source

/Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Private/DataRegistrySubsystem.cpp

Syntax

bool LoadRegistryPath
(
    const FSoftObjectPath & RegistryAssetPath
)

Remarks

Load and initialize a specific registry, useful for plugins. This can hitch so the asset should be preloaded elsewhere if needed

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