Module |
|
Header |
/Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Public/DataRegistrySubsystem.h |
Include |
#include "DataRegistrySubsystem.h" |
Source |
/Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Private/DataRegistrySubsystem.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure,
Meta=(DisplayName="NotEqual (DataRegistryId)", CompactNodeTitle="!=", ScriptOperator="!=", BlueprintThreadSafe),
Category=DataRegistry)
static bool NotEqual_DataRegistryId
(
FDataRegistryId A,
FDataRegistryId B
)
Returns true if the values are not equal (A != B)