Module |
|
Header |
/Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Public/DataRegistrySubsystem.h |
Include |
#include "DataRegistrySubsystem.h" |
Source |
/Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Private/DataRegistrySubsystem.cpp |
bool RegisterSpecificAsset
(
FDataRegistryType RegistryType,
FAssetData & AssetData,
int32 AssetPriority
)
Attempt to register a specified asset with all active sources that allow dynamic registration, returning true if anything changed. This will fail if the registry does not exist yet.
Parameter |
Description |
---|---|
RegistryType |
Type to register with, if invalid will try all registries |
AssetData |
Filled in asset data of asset to attempt to register AssetPriority Priority of asset relative to others, higher numbers will be searched first |