[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Transient)
TMap< FName, UDataRegistrySource * > RuntimeChildren
Map from source identifier such as package name to registered child
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Transient)
TMap< FName, UDataRegistrySource * > RuntimeChildren
Map from source identifier such as package name to registered child