UEditorValidatorBase::AssetWarning
Module
|
DataValidation
|
Header
|
/Engine/Plugins/Editor/DataValidation/Source/DataValidation/Public/EditorValidatorBase.h
|
Include
|
#include "EditorValidatorBase.h"
|
Source
|
/Engine/Plugins/Editor/DataValidation/Source/DataValidation/Private/EditorValidatorBase.cpp
|
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Asset Validation")
void AssetWarning
(
UObject * InAsset,
const FText & InMessage
)
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