FDataBaseRecordSet::IsAtEnd

Returns whether we are at the end.

Windows
MacOS
Linux

Override Hierarchy

FDataBaseRecordSet::IsAtEnd()

FRemoteDataBaseRecordSet::IsAtEnd()

References

Module

DatabaseSupport

Header

/Engine/Plugins/Runtime/Database/DatabaseSupport/Source/DatabaseSupport/Public/Database.h

Include

#include "Database.h"

Syntax

virtual bool IsAtEnd() const

Remarks

Returns whether we are at the end.

Returns

true if at the end, false otherwise

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss