FDataprepParameterizationUtils

Windows
MacOS
Linux

References

Module

DataprepCore

Header

/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepCore/Public/Parameterization/DataprepParameterizationUtils.h

Include

#include "Parameterization/DataprepParameterizationUtils.h"

Syntax

class FDataprepParameterizationUtils

Functions

Name Description

Public function Static

FDataprepPar...

 

CreateContext

(
    TSharedPtr< IPropertyHandle > Prope...,
    const FDataprepParameterizationCont...
)

Take a already existing parameterization context and create a new version including the handle.

Public function Static

UDataprepAss...

 

GetDataprepAssetForParameterization

(
    UObject* Object
)

Grab the dataprep used for the parameterization of the object.

Public function Static

bool

 

IsPropertyChainValid

(
    const TArray< FDataprepPropertyLink...
)

Check if a property is chain supported by the dataprep parameterization systems

Public function Static

TArray< FDat...

 

MakePropertyChain

(
    TSharedPtr< IPropertyHandle > Prope...
)

Take a property handle from the details view and generate the property for the dataprep parameterization

Public function Static

TArray< FDat...

 

MakePropertyChain

(
    FPropertyChangedChainEvent& Proper...
)

Take a Property Changed Event and extract a dataprep property link chain from it

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss