FFilterVariantData

This type is the variant used by the dataprep filter preview system to store a fetched data and then displaying it latter.

Windows
MacOS
Linux

Type

typedef TVariant< FEmptyVariantState, int32, float, FString > FFilterVariantData

References

Module

DataprepCore

Header

/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepCore/Public/SelectionSystem/DataprepSelectionSystemStructs.h

Include

#include "SelectionSystem/DataprepSelectionSystemStructs.h"

Remarks

This type is the variant used by the dataprep filter preview system to store a fetched data and then displaying it latter. if you update this, add the new type to the list above. Try to compile it. It should fail on a couple of functors. Update those and keep the functions explicit so that the compilation will fail when adding a type to the variant. This way the programmer will be force to acknowledge how those functors should behave on the new type

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss