UDataprepFetcher::GetDisplayFetcherName_Implementation

The Native way to override the blueprint native events above.

Windows
MacOS
Linux

References

Module

DataprepCore

Header

/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepCore/Public/SelectionSystem/DataprepFetcher.h

Include

#include "SelectionSystem/DataprepFetcher.h"

Source

/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepCore/Private/SelectionSystem/DataprepFetcher.cpp

Syntax

virtual FText GetDisplayFetcherName_Implementation() const

Remarks

The Native way to override the blueprint native events above.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss