UDataprepIntegerFetcher::Fetch

This function is called when the fetcher is executed.

Windows
MacOS
Linux

References

Module

DataprepCore

Header

/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepCore/Public/SelectionSystem/DataprepIntegerFetcher.h

Include

#include "SelectionSystem/DataprepIntegerFetcher.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintNativeEvent)
int32 Fetch
(
    const UObject * Object,
    bool & bOutFetchSucceded
) const

Remarks

This function is called when the fetcher is executed. If your defining your fetcher in Blueprint this is the function to override.

Returns

The fetched float

Parameters

Parameter

Description

Object

The object from which the fetcher should try to retrieve a float

bOutFetchSucceded

If the fetcher managed to retrieve a float from the object this bool must be set to true

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