UDataprepStringFilter

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Inheritance Hierarchy

References

Module

DataprepCore

Header

/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepCore/Public/SelectionSystem/DataprepStringFilter.h

Include

#include "SelectionSystem/DataprepStringFilter.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UDataprepStringFilter : public UDataprepFilter

Functions

Overridden from UDataprepFilter

Name Description

Public function Virtual Const

void

 

FilterAndGatherInfo

(
    const TArrayView< UObject* >&...,
    const TArrayView< FDataprepSelectio...
)

Take an array of object and output the result into the arrays

Public function Virtual Const

void

 

FilterAndStoreInArrayView

(
    const TArrayView< UObject* >&...,
    const TArrayView< bool >& OutFilte...
)

Take an array of object and output the result into the result array

Public function Virtual Const

TArray< UObj...

 

FilterObjects

(
    const TArrayView< UObject* >&...
)

Take an array of objects and return the objects that pass the filter

Public function Virtual Const

TSubclassOf<...

 

GetAcceptedFetcherClass()

Return the type of fetcher associated with this filter

Public function Virtual Const

FText

 

GetFilterCategoryText()

Return the selector category for this filter Imagine the category as the following: Select by|Your filter category| data fetched by the fetcher Here a full example: Select by|String with|Object Name

Public function Virtual Const

bool

 

IsThreadSafe()

Is this filter safe to use in a multi thread execution?

Public function Virtual

void

 

SetFetcher

(
    const TSubclassOf< UDataprepFetcher...
)

Set a new fetcher for this filter

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