UDataprepConsumerUserData

A [UDataprepConsumerUserData](API\Plugins\DataprepCore\UDataprepConsumerUserData) is used to mark an asset or an actor to be respectively moved to a sub-folder or sub-level A DataprepContentConsumer is not obligated to honor this marker

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Inheritance Hierarchy

References

Module

DataprepCore

Header

/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepCore/Public/DataprepContentConsumer.h

Include

#include "DataprepContentConsumer.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType,
       Meta=(ScriptName="DataprepConsumerUserData", DisplayName="Dataprep Consumer User Data"))
class UDataprepConsumerUserData : public UAssetUserData

Remarks

A UDataprepConsumerUserData is used to mark an asset or an actor to be respectively moved to a sub-folder or sub-level A DataprepContentConsumer is not obligated to honor this marker

Variables

Name Description

Protected variable UProperty

TMap< FString, ...

 

Markers

Map for Dataprep entities to store data consumable or not by a consumer

Functions

Name Description

Public function

void

 

AddMarker

(
    const FString& MarkerName,
    const FString& Value
)

Public function Const

const FStrin...

 

GetMarker

(
    const FString& MarkerName
)

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