Module |
|
Header |
/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepEditorScriptingUtilities/Public/EditorDataprepAssetLibrary.h |
Include |
#include "EditorDataprepAssetLibrary.h" |
Source |
/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepEditorScriptingUtilities/Private/EditorDataprepAssetLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Editor Scripting | Dataprep Asset | Actions")
static UDataprepParameterizableObject * AddStep
(
UDataprepActionAsset * DataprepAction,
TSubclassOf< UDataprepParameterizableObject > StepType
)
Add a step to a dataprep action
The object of the new step
Parameter |
Description |
---|---|
DataprepAction |
The dataprep action on which the step will be added |
StepType |
The type of the step we want to add. It can be a fetcher (for the filters) or a operation.z |