FDatasmithSceneBaseGraphBuilder::AddMetaData

Windows
MacOS
Linux

References

Module

DatasmithCADTranslator

Header

/Engine/Plugins/Enterprise/DatasmithCADImporter/Source/DatasmithCADTranslator/Public/DatasmithSceneGraphBuilder.h

Include

#include "DatasmithSceneGraphBuilder.h"

Source

/Engine/Plugins/Enterprise/DatasmithCADImporter/Source/DatasmithCADTranslator/Private/DatasmithSceneGraphBuilder.cpp

Syntax

void AddMetaData
(
    TSharedPtr< IDatasmithActorElement > ActorElement,
    TMap< FString, FString > & InstanceNodeAttributeSetMap,
    TMap< FString, FString > & ReferenceNodeAttributeSetMap
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss