Module |
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Header |
/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithImportOptions.h |
Include |
#include "DatasmithImportOptions.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FDatasmithImportBaseOptions
Name | Description | ||
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AssetOptions |
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bIncludeAnimation |
Specifies whether or not to import animations |
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bIncludeCamera |
Specifies whether or not to import cameras |
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bIncludeGeometry |
Specifies whether or not to import geometry |
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bIncludeLight |
Specifies whether or not to import lights |
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bIncludeMaterial |
Specifies whether or not to import materials and textures |
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SceneHandling |
Specifies where to put the content |
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StaticMeshOptions |
Name | Description | |
---|---|---|
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FDatasmithImportBaseOptions() |
Name | Description | ||
---|---|---|---|
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CanIncludeAnimation() |