FDatasmithTessellationOptions

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

DatasmithContent

Header

/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithImportOptions.h

Include

#include "DatasmithImportOptions.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FDatasmithTessellationOptions

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite Config

float

 

ChordTolerance

Maximum distance between any point on a triangle generated by the tessellation process and the actual surface.

Public variable UProperty Category, EditAnywhere, AdvancedDisplay, Meta BlueprintReadWrite Config

float

 

MaxEdgeLength

Maximum length of edges of triangles generated by the tessellation process.

Public variable UProperty Category, EditAnywhere, AdvancedDisplay, Meta BlueprintReadWrite Config

float

 

NormalTolerance

Maximum angle between the normal of two triangles generated by the tessellation process.

Public variable UProperty Category, EditAnywhere, AdvancedDisplay, Meta BlueprintReadWrite Config

EDatasmithCADSt...

 

StitchingTechnique

Stitching technique applied on neighbouring surfaces before tessellation.

Constructors

Name Description

Public function

FDatasmithTessellationOptions

(
    float InChordTolerance,
    float InMaxEdgeLength,
    float InNormalTolerance,
    EDatasmithCADStitchingTechnique InS...
)

Functions

Name Description

Public function Const

uint32

 

GetHash()

Operators

Name Description

Public function Const

bool

 

operator==

(
    const FDatasmithTessellationOptions...
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss