Module |
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Header |
/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithStaticMeshTemplate.h |
Include |
#include "ObjectTemplates/DatasmithStaticMeshTemplate.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FDatasmithMeshBuildSettingsTemplate
Name | Description | ||
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uint8: 1 |
bBuildAdjacencyBuffer |
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uint8: 1 |
bGenerateLightmapUVs |
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uint8: 1 |
bRecomputeNormals |
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uint8: 1 |
bRecomputeTangents |
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uint8: 1 |
bRemoveDegenerates |
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uint8: 1 |
bUseFullPrecisionUVs |
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uint8: 1 |
bUseHighPrecisionTangentBasis |
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uint8: 1 |
bUseMikkTSpace |
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|
DstLightmapIndex |
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MinLightmapResolution |
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SrcLightmapIndex |
Name | Description | |
---|---|---|
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FDatasmithMeshBuildSettingsTemplate() |
Name | Description | ||
---|---|---|---|
|
Apply ( |
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Equals ( |
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Load ( |