FDatasmithMeshBuildSettingsTemplate

Windows
MacOS
Linux

References

Module

DatasmithContent

Header

/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithStaticMeshTemplate.h

Include

#include "ObjectTemplates/DatasmithStaticMeshTemplate.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FDatasmithMeshBuildSettingsTemplate

Variables

Name Description

Public variable UProperty

uint8: 1

 

bBuildAdjacencyBuffer

Public variable UProperty

uint8: 1

 

bGenerateLightmapUVs

Public variable UProperty

uint8: 1

 

bRecomputeNormals

Public variable UProperty

uint8: 1

 

bRecomputeTangents

Public variable UProperty

uint8: 1

 

bRemoveDegenerates

Public variable UProperty

uint8: 1

 

bUseFullPrecisionUVs

Public variable UProperty

uint8: 1

 

bUseHighPrecisionTangentBasis

Public variable UProperty

uint8: 1

 

bUseMikkTSpace

Public variable UProperty

int32

 

DstLightmapIndex

Public variable UProperty

int32

 

MinLightmapResolution

Public variable UProperty

int32

 

SrcLightmapIndex

Constructors

Functions

Name Description

Public function

void

 

Apply

(
    FMeshBuildSettings* Destinatio...,
    FDatasmithMeshBuildSettingsTemplate...
)

Public function Const

bool

 

Equals

(
    const FDatasmithMeshBuildSettingsTe...
)

Public function

void

 

Load

(
    const FMeshBuildSettings& Source
)

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