| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithAreaLightActorTemplate.h |
Include |
#include "ObjectTemplates/DatasmithAreaLightActorTemplate.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UDatasmithAreaLightActorTemplate : public UDatasmithObjectTemplate
Name | Description | ||
---|---|---|---|
|
float |
AttenuationRadius |
|
|
bUseIESBrightness |
||
|
Color |
||
|
Dimensions |
||
|
float |
IESBrightnessScale |
|
|
TSoftObjectPtr<... |
IESTexture |
|
|
float |
Intensity |
|
|
IntensityUnits |
||
|
LightShape |
||
|
LightType |
||
|
Rotation |
||
|
float |
SourceLength |
|
|
float |
SourceRadius |
|
|
float |
Temperature |
Name | Description | |
---|---|---|
|
UDatasmithAreaLightActorTemplate() |
Name | Description | ||
---|---|---|---|
|
Equals ( |
Returns if this template equals another template of the same type. |
|
|
Load ( |
Fills this template properties with the values from the Source object. |
|
|
UObject *... |
UpdateObject |
Updates the Destination object with the values stored in the object template |