| UObjectBase
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Module |
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Header |
/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithLightComponentTemplate.h |
Include |
#include "ObjectTemplates/DatasmithLightComponentTemplate.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UDatasmithLightComponentTemplate : public UDatasmithObjectTemplate
Name | Description | ||
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uint32: 1 |
bUseIESBrightness |
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uint32: 1 |
bUseTemperature |
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uint8: 1 |
bVisible |
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uint32: 1 |
CastShadows |
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float |
IESBrightnessScale |
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IESTexture |
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float |
Intensity |
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|
LightColor |
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|
LightFunctionMaterial |
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float |
Temperature |
Name | Description | |
---|---|---|
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UDatasmithLightComponentTemplate() |
Name | Description | ||
---|---|---|---|
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Equals ( |
Returns if this template equals another template of the same type. |
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|
Load ( |
Fills this template properties with the values from the Source object. |
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|
UObject *... |
UpdateObject |
Updates the Destination object with the values stored in the object template |