UDatasmithLightComponentTemplate

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MacOS
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Inheritance Hierarchy

References

Module

DatasmithContent

Header

/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithLightComponentTemplate.h

Include

#include "ObjectTemplates/DatasmithLightComponentTemplate.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UDatasmithLightComponentTemplate : public UDatasmithObjectTemplate

Variables

Name Description

Public variable UProperty

uint32: 1

 

bUseIESBrightness

Public variable UProperty

uint32: 1

 

bUseTemperature

Public variable UProperty

uint8: 1

 

bVisible

Public variable UProperty

uint32: 1

 

CastShadows

Public variable UProperty

float

 

IESBrightnessScale

Public variable UProperty

UTextureLightPr...

 

IESTexture

Public variable UProperty

float

 

Intensity

Public variable UProperty

FLinearColor

 

LightColor

Public variable UProperty

UMaterialInterf...

 

LightFunctionMaterial

Public variable UProperty

float

 

Temperature

Constructors

Overridden from UDatasmithObjectTemplate

Name Description

Public function Virtual Const

bool

 

Equals

(
    const UDatasmithObjectTemplate*...
)

Returns if this template equals another template of the same type.

Public function Virtual

void

 

Load

(
    const UObject* Source
)

Fills this template properties with the values from the Source object.

Public function Virtual

UObject *...

 

UpdateObject

(
    UObject* Destination,
    bool bForce
)

Updates the Destination object with the values stored in the object template

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