| UObjectBase
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Module |
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Header |
/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithMaterialInstanceTemplate.h |
Include |
#include "ObjectTemplates/DatasmithMaterialInstanceTemplate.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UDatasmithMaterialInstanceTemplate : public UDatasmithObjectTemplate
Applies material instance data to a material instance if it hasn't changed since the last time we've applied a template. Supports Scalar parameters, Vector parameters, Texture parameters and Static parameters
Name | Description | ||
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Equals ( |
Returns if this template equals another template of the same type. |
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HasSameBase ( |
Returns if this template has the same base as another template of the same type, this indicates if their diffs can be safely compared. |
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Load ( |
Fills this template properties with the values from the Source object. |
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LoadRebase ( |
Fills this template properties with the values from the Source object after rebasing (changing its parent) with the base object defined in BaseTemplate. |
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UObject *... |
UpdateObject |
Updates the Destination object with the values stored in the object template |