[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Config, EditAnywhere, BlueprintReadWrite, Category="NotVisible",
Meta=(ShowOnlyInnerProperties))
FDatasmithRetessellationOptions Options
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Config, EditAnywhere, BlueprintReadWrite, Category="NotVisible",
Meta=(ShowOnlyInnerProperties))
FDatasmithRetessellationOptions Options