FDatasmithFBXFileImporter::ExtractAnimations

Extract all animation curves from the FBX and pack them into OutScene->AnimNodes.

Windows
MacOS
Linux

References

Module

DatasmithFBXTranslator

Header

/Engine/Plugins/Enterprise/DatasmithFBXImporter/Source/DatasmithFBXTranslator/Public/DatasmithFBXFileImporter.h

Include

#include "DatasmithFBXFileImporter.h"

Source

/Engine/Plugins/Enterprise/DatasmithFBXImporter/Source/DatasmithFBXTranslator/Private/DatasmithFBXFileImporter.cpp

Syntax

void ExtractAnimations
(
    FbxNode * Node
)

Remarks

Extract all animation curves from the FBX and pack them into OutScene->AnimNodes. Note that only VRED uses this data, as for DeltaGen all animation data comes from .tml aux files

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss