FDatasmithFBXSceneProcessor::FixMeshNames

Fix invalid mesh names - those that can't be used for asset names(like 'AUX', 'CON' etc)

Windows
MacOS
Linux

References

Module

DatasmithFBXTranslator

Header

/Engine/Plugins/Enterprise/DatasmithFBXImporter/Source/DatasmithFBXTranslator/Public/DatasmithFBXSceneProcessor.h

Include

#include "DatasmithFBXSceneProcessor.h"

Source

/Engine/Plugins/Enterprise/DatasmithFBXImporter/Source/DatasmithFBXTranslator/Private/DatasmithFBXSceneProcessor.cpp

Syntax

void FixMeshNames()

Remarks

Fix invalid mesh names - those that can't be used for asset names(like 'AUX', 'CON' etc)

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