FDatasmithImportContext::AddImportedActor

Add newly created Actor to context's map

Windows
MacOS
Linux

References

Module

DatasmithImporter

Header

/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/DatasmithImportContext.h

Include

#include "DatasmithImportContext.h"

Source

/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Private/DatasmithImportContext.cpp

Syntax

void AddImportedActor
(
    AActor * InActor
)

Remarks

Add newly created Actor to context's map

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss