ImportedActors

List of all created actors if user requires to use multiple actors.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, Transient, Category=Imported)
TArray< class AActor * > ImportedActors

Remarks

List of all created actors if user requires to use multiple actors. The root actor will be the first element of the array.

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