Module |
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Header |
/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/DatasmithImporter.h |
Include |
#include "DatasmithImporter.h" |
struct FDatasmithImporter
No constructors are accessible with public or protected access.
Name | Description | ||
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CreateStaticMeshAssetImportData ( |
Creates the AssetImportData associated with a UStaticMesh. |
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FilterElementsToImport ( |
Filter elements in the scene that needs to be imported |
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AActor * |
FinalizeActor |
Migrates an actor from the import world to the final world. |
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FinalizeActors ( |
Finalizes all the actors |
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FinalizeImport ( |
Publicize the import and fix the references on the assets and actors. |
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ULevelSequen... |
FinalizeLevelSequence ( |
Copy a level sequence from its transient package into its final public package and builds it. |
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ULevelVarian... |
FinalizeLevelVariantSets ( |
Copy a level sequence from its transient package into its final public package and builds it. |
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UObject *... |
FinalizeMaterial |
Copy a material from its transient package into its final public package and builds it. |
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UMaterialFun... |
FinalizeMaterialFunction |
Copy a material function from its transient package into its final public package. |
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UStaticMesh ... |
FinalizeStaticMesh ( |
Copy a static mesh from its transient package into its final public package and builds it. |
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UTexture ... |
FinalizeTexture |
Copy a texture from its transient package into its final public package and builds it. |
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AActor * |
ImportActor ( |
Imports the given actor element with its hierarchy |
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ImportActorAsComponent ( |
Adds a new component to the root actor. The component class is determined by the ActorElement type. |
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ImportActors ( |
Imports the actors |
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ImportLevelSequences ( |
Imports the level sequences |
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ImportLevelVariantSets ( |
Imports the level variant sets |
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UMaterialInt... |
ImportMaterial ( |
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UMaterialFun... |
ImportMaterialFunction ( |
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ImportMaterials ( |
Imports the materials |
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ImportMetaDataForObject ( |
Imports the meta data associated to a DatasmithElement and sets it on the Object. |
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UStaticMesh ... |
ImportStaticMesh ( |
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ImportStaticMeshes ( |
Imports the meshes associated with the mesh elements |
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UTexture ... |
ImportTexture ( |
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ImportTextures ( |
Imports the textures |