Module |
|
Header |
/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/ObjectElements/DatasmithUSceneElement.h |
Include |
#include "ObjectElements/DatasmithUSceneElement.h" |
Source |
/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Private/ObjectElements/DatasmithUSceneElement.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Datasmith | Scene")
TArray< UDatasmithLevelVariantSetsElement * > GetAllLevelVariantSets()
Create an array with all the level variants sets from the Datasmith scene Use CreateLevelVariantSets -or- RemoveLevelVariantSets to modify the Datasmith scene.